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Wednesday, March 10 2010 @ 09:46 PM CST
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XSensors 0.70

LinuxHardware.org EditorialA long overdue release of XSensors. Thanks to Nanley and Jean for pushing me on this. Here's the ChangeLog:
  • Applied lib3 patch submitted by Jean Delvare . This should now have much cleaner support for all lm_sensors supported chips.
  • Simplify expose_event_callback().
  • Update automake/autoconf.
  • Negative reading patch by Jean Delvare.
Downloads:

README
ChangeLog
xsensors-0.70.tar.gz

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AudConvert 0.60: Release Tres

LinuxHardware.org EditorialI don't know why I never released this...but here it is. This release works really well and adds a pretty important feature. Let me know how it works for you.

Features:
  • Added support for VBR, CBR, and ABR encoding. Along with this comes a quality setting.
Downloads:
README
ChangeLog
audconvert-0.60.tar.gz
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NVClock 0.8 (Beta4) Released

NVIDIA

From Thunderbird:
Due to huge demand I'm releasing a new version of NVClock. NVClock 0.8 (beta4) offers support for the latest cards and improves functionality for current models like smartdimmer support for Geforce8/9 boards and fanspeed adjustment / temperature monitoring on most Geforce8/9/GT200 cards. I would like to thank Michael Vassiliadis for his smartdimmer debugging and neldoreth for testing the fanspeed code. Further I would like to thank everyone who performed tests for me as myself I don't have access to much Nvidia hardware (mostly nv4x cards and a fanless 8600gt.

Changes:

  • Initial GT200 support
  • Smartdimmer support for various Geforce8/9 laptops from Sony, Samsung, HP and Apple
  • Added an smartdimmer program to replace the original smartdimmer 0.1 program by Erik Wahling
  • Bios dumping using PRAMIN to prevent flickering
  • Bios parsing fixes for newer Geforce9/GT200 bioses
  • Fanspeed adjustment on various Geforce8/9/GT200 cards
  • Use of video bios sensor calibration data on Geforce6-GT200 cards
  • Improved support for internal GPU diode temperature on G84/G86/G94/G96 cards
  • Fixed NV-CONTROL crash in nvclock_gtk
  • Many small bugfixes

Related Links:
NVClock Homepage
NVClock 0.8 (Beta4) Source

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NVClock 0.8 (Beta3) Released

NVIDIA

From Thunderbird:
It is finally time for a new beta release 0.8 Beta3. I would have liked to do a non-beta release but lots of users have been asking for this release because of the 8800GT fan bug in Nvidia driver 169.07. Note this release is beta, some Geforce8 features are still missing and also realize that the release is still very experimental. When you encounter problems or bugs please report them.

Changes:

  • Geforce8 support
  • Rewritten lowlevel Geforce6/7 overclocking backend [experimental]
  • Added bios PLL table parsing for Geforce6/7/8 cards
  • Fanspeed adjustments for 8800 cards equipped with ADT7473 chips
  • Support for additional Geforce7 AGP cards
  • Add support for more NV-CONTROL OpenGL settings in GTK
  • Geforce6 fake Quadro bugfixes
  • Geforce6 pipeline modding bugfixes
  • Tons of bugfixes

Related Links:
NVClock Homepage
NVClock 0.8 (Beta3) Source

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Welcome to the Second Iteration

LinuxHardware.org EditorialWelcome to the first complete redo of LinuxHardware.org. This has been a long time coming, as Slashcode just really doesn't fit the needs of this site. I've moved the contents of the site over to this slightly modified version of Geeklog. Let me know what you think through the comments and/or e-mail. I have several new articles coming that had to be put off a few weeks for this switch over. I'll post more news and more info in the coming days.
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UT3 Linux server now available!

Linux GamesFrom the UT3 mailing list:

"Thanks for your patience, everyone.

The Linux server is now available for download. It is built from the 1.1
patch, and is network compatible with all retail UT3 clients.

We feel pretty good about this build, but it should be considered beta for
now, as it hasn't had the full wrath of the Internet applied to it yet.   :)


Grab it from here:

Arizona mirror (GoDaddy):
    http://treefort.icculus.org/ut3/UT3-linux-server-12172007.bin

California mirror (Dreamhost):
    http://0day.icculus.org/ut3/UT3-linux-server-12172007.bin


size:
1744621651 bytes

md5sum:
70149f802efc087455a87f92c1485982  UT3-linux-server-12172007.bin


As the download is 1.6 gigabytes, I assume that everyone is going to
saturate those servers...I can upload individual copies to those that will
mirror with high bandwidth from my Chicago-based server (please email me
off-list), and encourage others to post mirrors here, too.

Comments and bug reports can go to this mailing list for now; we'll move to
Bugzilla if need be, later.

To install: set the download to be executable and run it; it will show the
license text and then unpack itself.

Have fun!

--ryan."

LinuxHardware.org Mirror:
http://mirror.linuxhardware.org/UT3-linux-server-12172007.bin

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Misc. Hardware Reviews - Nov. 29, 2007

Misc. ReviewsHardware reviews that you may be interested in:
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Misc. Hardware Reviews - Nov. 28, 2007

Misc. ReviewsHardware reviews that you may be interested in:
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Intel Core 2 "Penryn" Performance under Linux

CPU ReviewsLast week I presented the details of the new "Penryn" Core 2 processor from Intel. In that article, I reviewed each new feature of the processor and covered how each feature might affect your PC's performance. Finally, I finished off the article with interviews of software developers that discussed how they expect the new processor to affect their projects. So after all of that, it's time to actually put the new processors to the test. In this review, I put Intel's new Core 2 Extreme QX9650 and Core 2 Extreme QX9770 up against the previous top processor from Intel, the Core 2 Extreme QX6850. We'll see how the new core performs clock-for-clock against the last generation processor and look at where the "Penryn" architecture is going. All of this will be evaluated on Intel's latest chipset, the X38 Express.
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Unreal Tournament 3 and Gears of War Linux Status

Linux GamesWhile hanging out on IRC, I asked the big question of the day, "Has anyone heard from Icculus on the UT3 server or client?" Here's the dialog that resulted from the question:

<icculus> it's stuck in legal
<augustus> Legal? Seriously? Have you had legal involved in previous games?
<icculus> Not like this, no
<icculus> There's some issues with middleware
<augustus> so is the hold-up indefinite?
<icculus> augustus: not indefinite
<icculus> augustus: the politics should be worked out for the server soon, I'm removing the offending piece of code.
<augustus> icculus: And the client?
<icculus> augustus: that's going to take somewhat longer
<augustus> icculus: From the sound of it, there is no ETA then?
<icculus> augustus: I'm not committing to one
<augustus> icculus: I understand. Seems like it's quite out of your hands.
<icculus> If I told you what the specific problem is, you wouldn't believe me
* icculus declines to say more. :)

And, while I had his attention, I had to ask: "Are you doing a Gears of War port?"
<icculus> augustus: for Mac OS X, yes.
<augustus> icculus: Linux no then?
<icculus> augustus: There's something about a Linux port that the Gears publisher doesn't like...can't quite put my finger on it...
<augustus> icculus: I was afraid of that.
<augustus> icculus: Funny that Mac isn't a competitor but Linux is.
<icculus> I don't speak for Microsoft, but I assume it's just company policy to not do anything Linux related.

And there you have it. Now please don't bother sending Icculus any more e-mail for the time being. He's working on it. The work is almost done. Time to yell at the lawyers! :-)